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	<title>Proposed Low-Moderate Difficulty 6.2-6.4 FREQs - Revision history</title>
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		<title>Karianna: New page: {| align=&quot;right&quot;   | __TOC__   |}  =Introduction=  Listing of 6.2-6.4 low-moderate difficulty freqs.  As of '''30/05/2007''' these have been added to the 6.2 group in the SF tracker system...</title>
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		<updated>2008-09-10T14:06:19Z</updated>

		<summary type="html">&lt;p&gt;New page: {| align=&amp;quot;right&amp;quot;   | __TOC__   |}  =Introduction=  Listing of 6.2-6.4 low-moderate difficulty freqs.  As of &amp;#039;&amp;#039;&amp;#039;30/05/2007&amp;#039;&amp;#039;&amp;#039; these have been added to the 6.2 group in the SF tracker system...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Listing of 6.2-6.4 low-moderate difficulty freqs.&lt;br /&gt;
&lt;br /&gt;
As of '''30/05/2007''' these have been added to the 6.2 group in the SF tracker system&lt;br /&gt;
&lt;br /&gt;
=List=&lt;br /&gt;
&lt;br /&gt;
801819: PREXXX for DEITYWEAP&lt;br /&gt;
&lt;br /&gt;
846812: add PREGAMEMODE tag&lt;br /&gt;
There are minor differences to some sources from one gamemode to another and a tag like this would make it easy to have only one file for sources with minor differences.&lt;br /&gt;
&lt;br /&gt;
863757: Selectively load PCC files, LST files and their contents&lt;br /&gt;
&lt;br /&gt;
870097: Need ability for metamagic feats to add spell descriptor&lt;br /&gt;
&lt;br /&gt;
891521: [RSRD] Monstrous PC caps on low ability scores&lt;br /&gt;
lookup-based&lt;br /&gt;
&lt;br /&gt;
1001527: CHOOSE:SKILLS|x tag expansion&lt;br /&gt;
The tag CHOOSE:SKILLS|x will produce a list of all skills the PC has ranks in.&lt;br /&gt;
&lt;br /&gt;
1014982: PRE: Jep Formula&lt;br /&gt;
&lt;br /&gt;
1032042: PRESUBCLASSLEVEL &amp;amp; PRESUBCLASSLEVELMAX&lt;br /&gt;
&lt;br /&gt;
1038189: ADDDOMAINS functional from a race file&lt;br /&gt;
&lt;br /&gt;
1038190: Ability to choose from all spells in a source...&lt;br /&gt;
&lt;br /&gt;
1038194: AUTO:EQUIP to get ability to add multiples of the same item&lt;br /&gt;
&lt;br /&gt;
1043412: Need tag for Deity's cleric's alignment (PRIESTALIGN) and associated CLASS tag (PRIEST?)&lt;br /&gt;
&lt;br /&gt;
1043413: Need tag for Deity's (non-priest) follower classes&lt;br /&gt;
&lt;br /&gt;
1061341: [EPIC] Spellcraft DC support&lt;br /&gt;
Remember base spell level is 10, for calc purposes&lt;br /&gt;
&lt;br /&gt;
1072152: Support for contiguous class progression&lt;br /&gt;
Once a Monk or Paladin multiclasses to another class, they can't gain another level in Monk or Paladin. Include pref to turn off&lt;br /&gt;
&lt;br /&gt;
1090486: MOVECLONE to accept JEP formulas&lt;br /&gt;
&lt;br /&gt;
1092123: Cannot find a way to Create a Uses/Day item&lt;br /&gt;
&lt;br /&gt;
1102455: Can't do CHOOSE:WEAPONPROF|2|TYPE.Simple,TYPE.Martial&lt;br /&gt;
&lt;br /&gt;
1103186: TEMPLATE:CHOOSE to work in feats&lt;br /&gt;
&lt;br /&gt;
1109562: MULT in Feats file&lt;br /&gt;
Add NOMAX choice - to replace CHOOSE:NOCHOICE – no restrictions on # of choices a feat can be taken (as long as MULT is set to something other and NO on the choices given)&lt;br /&gt;
&lt;br /&gt;
1118352: allow Skill KEYSTAT to be changed by 3rd party&lt;br /&gt;
&lt;br /&gt;
1173470: BONUS: add DAMAGEDICE to WEAPON or WEAPONPROF&lt;br /&gt;
A weapon has a base damage of 2d8, and there was a tag of BONUS:WEAPON|DAMAGEDICE|1, then the weapon's base damage would be changed to 3d8.&lt;br /&gt;
&lt;br /&gt;
1218275: User file path Preference&lt;br /&gt;
Put &amp;quot;C:\MyStuff&amp;quot; in the User slot, and the 'normal' path for PCGen is &amp;quot;C:\PCGen&amp;quot;. When looking for data, characters, output sheets, gamemodes (system stuff), PCGen would concatenate C:\PCGen and C:\MyStuff and look in both places.&lt;br /&gt;
&lt;br /&gt;
1220061: Let PRECLASS take the TYPE.xxx tag in feats.lst&lt;br /&gt;
&lt;br /&gt;
1223148: Spell names with commas in stat blocks&lt;br /&gt;
Invisibility, Greater needs to be reformadded to Greater Invisibility when put into a comma delimited list&lt;br /&gt;
&lt;br /&gt;
1223158: store datasets in a zip archive&lt;br /&gt;
&lt;br /&gt;
1231444: ADD to accept PRExxx&lt;br /&gt;
&lt;br /&gt;
1235730: Natural attacks not handled correctly in combo with weapon&lt;br /&gt;
When a creature with natural attacks is wielding a manufacturered weapon, the primary natural attacks should become secondary&lt;br /&gt;
&lt;br /&gt;
1250730: PLUSCOST calculations: Add PLUSTOTAL as a COST tag variable&lt;br /&gt;
What we need are a couple new hardcoded variables we can use in the COST and BONUS:ITEMCOST tags of an EQMOD. PLUS - Returns the current number of pluses applied to the item PLUSCOST Returns the current value of the pluses.&lt;br /&gt;
&lt;br /&gt;
1313675: Enhance ADD:SPELLCASTER tag&lt;br /&gt;
There is a prestige class that allows the character to add to any spellcasting level that grants Cure Light Wounds&lt;br /&gt;
&lt;br /&gt;
1335592: REMOVE:TEMPLATE tag&lt;br /&gt;
&lt;br /&gt;
1369253: retroactive 1st level skill point calculation&lt;br /&gt;
&lt;br /&gt;
1379603: [KIT] FREE tag IFELIGIBLE enhancement&lt;br /&gt;
This request is to add a FREE: IFELIGIBLE instance to the tag which would act as FREE:YES but would only grant the feat or skill even if the PC met the PRExxx qualification or other restrictions.&lt;br /&gt;
&lt;br /&gt;
1404392: BONUS:WEAPONPROF tag enhancment&lt;br /&gt;
I would like RANGEADD and RANGEMULT to be made valid properties which can be adjusted by both BONUS:WEAPONPROF and BONUS:WEAPON&lt;br /&gt;
&lt;br /&gt;
1419680: BONUS:RANGEADD tag enhancement&lt;br /&gt;
Either allow BONUS:RANGEADD to take something other than the hardcoded PROJECTILE or THROWN or augment BONUS:WEAPONRPROF to take RANGEADD.&lt;br /&gt;
&lt;br /&gt;
1451334: dorje's created without limits...&lt;br /&gt;
The Expanded Psionics Handbook &amp;amp; the 3.5 SRD say that a Dorje cannot have a manifester(caster) level higher than 3x the power(spell) level.&lt;br /&gt;
&lt;br /&gt;
1460953: Changing point blank range (currently in Game Mode)&lt;br /&gt;
&lt;br /&gt;
1468269: How to get the Spellcasting level&lt;br /&gt;
Elegant solution to: The wizard may also prepare one additional spell of her highest spell level each day&lt;br /&gt;
&lt;br /&gt;
1480697: Make gamemodes extensible (in data)&lt;br /&gt;
&lt;br /&gt;
1484034: Ability LST DC (Formula) and BONUS|DC|x or BONUS|DC|TYPE=y&lt;br /&gt;
&lt;br /&gt;
1509590: Lock Int bonus Languages to 1st level value&lt;br /&gt;
&lt;br /&gt;
1541817: Allow Captured Information in Spellbooks&lt;br /&gt;
&lt;br /&gt;
1571482: Change FUMBLERANGE from Free-Form text to modifyable value, like CRITRANGE&lt;br /&gt;
&lt;br /&gt;
1576206: Increasing value for BONUSSPELLSTAT&lt;br /&gt;
Can we get a BONUS:SPELLSTAT and a BONUS:BONUSSPELLSTAT This would add to the number used to determine the bonus spells but not actually change the stat.&lt;br /&gt;
&lt;br /&gt;
1653130: BONUS tag to remove skill points&lt;br /&gt;
&lt;br /&gt;
1673248: PROHIBITSPELL changes&lt;br /&gt;
Change separator between SUBTOKEN and the arguments to be&lt;br /&gt;
equals, Allow , as a separator to define OR (in all SUBTOKENS, not just SPELL), Allow | as a separator between multiple SUBTOKEN=argument combinations, Continue to support . as a separator to define AND (except it's not valid in SPELL, since that's illogical), Allow | as a field separator to allow multiple SUBTOKEN=argument combinations in one prohibitor, Continue to support multiple optional PRExxx tags trailing the rest of the tag (Standard PRExxx at the end, as many PRExxx as you want, | deliminated, but once a PRExxx is there, the rest of the tag is only PRExxx tags)&lt;br /&gt;
&lt;br /&gt;
1676985: New GAMERULE LST file type&lt;br /&gt;
New LST file type to Alter or extend gameMode files (ABILITYCARETORY, STAT, CHECK).&lt;br /&gt;
&lt;br /&gt;
1689172: new tag - PRECASTERLEVEL&lt;/div&gt;</summary>
		<author><name>Karianna</name></author>
		
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