Difference between revisions of "UI TODO LIST"
Connor Petty (talk | contribs) m  | 
				Connor Petty (talk | contribs)   | 
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* Implement TODOs in CharacterManager  | * Implement TODOs in CharacterManager  | ||
* Remove use of GenericListModel and replace it with use of ListFacade  | * Remove use of GenericListModel and replace it with use of ListFacade  | ||
| + | * Implement preferences dialog  | ||
| + | * Implement exp handling  | ||
| + | * Implement way to add feats to character  | ||
| + | * Implement ablity facade handling in character mock  | ||
| + | * Implement point buy system for stats  | ||
| + | * Implement player name in character mock  | ||
| + | * Implement filters in Classes tab  | ||
| + | * Implement filters in Feats and Abilities  | ||
| + | * Implement Random button on summary tab  | ||
| + | * Implement chooser architecture  | ||
| + | * Implement "Things To Be Done" panel  | ||
| + | * Implement handed support in character mock  | ||
==Completed==  | ==Completed==  | ||
* Editable Score - Tab doesn't save entered score  | * Editable Score - Tab doesn't save entered score  | ||
Revision as of 21:39, 23 May 2010
This is a shared list of items noted during development and testing of the CDOM UI demo.
Things to be done
- Editable Score - Tab order
 - Save As - Should add .pcg by default
 - Alignment - Handle ex classes (ie. non LG becomes ex-Paladin)
 - Editable scores - Checking for bounds, locked stats and pool points
 - Editable scores - recalc of variables after changes
 - Info Panel - listen for changes
 - Quick sources - double click to load source
 - PCStat - toString() is currently not usable by UI
 - Implement TODOs in CharacterManager
 - Remove use of GenericListModel and replace it with use of ListFacade
 - Implement preferences dialog
 - Implement exp handling
 - Implement way to add feats to character
 - Implement ablity facade handling in character mock
 - Implement point buy system for stats
 - Implement player name in character mock
 - Implement filters in Classes tab
 - Implement filters in Feats and Abilities
 - Implement Random button on summary tab
 - Implement chooser architecture
 - Implement "Things To Be Done" panel
 - Implement handed support in character mock
 
Completed
- Editable Score - Tab doesn't save entered score