Difference between revisions of "Content conversion to new system"
| LegacyKing (talk | contribs)  (Add skill scope) | LegacyKing (talk | contribs)  | ||
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| − | = | + | =Game Systems= | 
| + | github branches will be | ||
| + | * fpr/gamemode/scope | ||
| + | |||
| + | example: fpr/pf/stat | ||
| + | |||
| + | The following major systems will be converted first pass: | ||
| + | * Pathfinder and PFS (Andrew M.) | ||
| + | * 3.5 D&D (Andrew M.) | ||
| + | * Modern (Andrew W.) | ||
| + | * Darwins World 2 (Darwin) | ||
| + | |||
| + | The remainder will be complete as time permits, with any unconverted remaining as is. | ||
| + | |||
| + | Special note, the OUTPUTSHEET will have updates in a separate branch, fpr/osupdates | ||
| =Scope Conversion= | =Scope Conversion= | ||
| Line 32: | Line 46: | ||
| ** Skill visibility | ** Skill visibility | ||
| ** Versatility (bard feature) | ** Versatility (bard feature) | ||
| + | |||
| + | ==Equipment== | ||
| + | * This scope handles both the local equipment and equipment.part | ||
| + | ** Equipment will require Stat scope and weapons are waiting on ARRAY | ||
| + | * ARRAY has been used for Range replacement, and Base Attack Bonus | ||
| =Conversions by System= | =Conversions by System= | ||
Revision as of 22:19, 4 March 2016
Contents
Game Systems
github branches will be
- fpr/gamemode/scope
example: fpr/pf/stat
The following major systems will be converted first pass:
- Pathfinder and PFS (Andrew M.)
- 3.5 D&D (Andrew M.)
- Modern (Andrew W.)
- Darwins World 2 (Darwin)
The remainder will be complete as time permits, with any unconverted remaining as is.
Special note, the OUTPUTSHEET will have updates in a separate branch, fpr/osupdates
Scope Conversion
Stat
- This scope has a few impediments to full working status
- requires method to grab the User Input values (team agreed upon a new function called INPUT)
- Initial test reveals a bug for the scope. Bug issue raised.
- team need the correct syntax to get the value for input.
- Each stat will have two values - Score & Mod
- A global number will grab those two values to replicate the XXX and XXXscore variables for each stat
Size
- This scope will be used to assign the Reach and Face values
- Size Large and higher has a separate designation for Long that causes reach to ne a step below.n
- if() is the solution to the tall vs. long designation, but if() is raising an error. Bug issue raised.
Save
- This scope will be used to assign designated save values for Total, Race, Base, Misc
- freemarker will list through the values to populate the sheet correctly
- Fact or info will be used to set the long name and the stat name being used.
Skill
- This scope is used to contain the values for skills, Rank, Rank_Bonus, Stat, Misc
- Misc will have to be broken up into the various bonuses possible - Competence, Morale, Insight, Masterwork
 
- Consideration must be taken into account for the Pathfinder specific customizations.
- Pathfinder Unchained
- Skill visibility
- Versatility (bard feature)
 
Equipment
- This scope handles both the local equipment and equipment.part
- Equipment will require Stat scope and weapons are waiting on ARRAY
 
- ARRAY has been used for Range replacement, and Base Attack Bonus
Conversions by System
Pathfinder
- todo insert chart list book and scopes completed
Core Rules
- List put project scopes and progress for book.
Killshot
- requires Stat scope work and general conversion of ABILITYPOOL to using new system. Has unique shared pools system.
- Also needs a character sheet, but will benefit from the info conversion.
- system should be an easy conversion with only a few scopes to complete
