Difference between revisions of "NATURALATTACK the new system"
LegacyKing (talk | contribs) (→Tags Used) |
LegacyKing (talk | contribs) (→Tags Used) |
||
Line 12: | Line 12: | ||
− | First Word is the Natural Attack Name | + | First Word is the Natural Attack Name (and ideally the PROFICIENCY name, as it is used in NATURALATTACKS) |
Line 59: | Line 59: | ||
CRITRANGE:x | CRITRANGE:x | ||
* x = numerical range | * x = numerical range | ||
+ | |||
+ | * Global tags acceptable: ABILITY | ||
+ | |||
+ | |||
+ | EXAMPLE: | ||
+ | |||
+ | Bite | ||
+ | KEY:Bite ~ Dragon | ||
+ | TYPE:Natural.Weapon.Melee | ||
+ | DAMAGE:1d4|PRESIZEEQ:S | ||
+ | DAMAGE:1d6|PRESIZEEQ:M | ||
+ | CRITRANGE:1 | ||
+ | CRITMULT:x2 | ||
+ | SPROP:Grab | ||
+ | SPROP:%d% acid damage|AcidDice|AcidDieSize | ||
+ | EQMOD:NastySurpise | ||
+ | ABILITY:Special Ability|AUTOMATIC|Claws of Death ~ Dragon | ||
=Global Tag= | =Global Tag= |
Revision as of 12:03, 12 June 2013
Proposal for new Natural Attack File and Tags
File
NATURALATTACK:filepath.lst - from PCC file
Tags Used
This will be similar to the equipment file, but there are a few notable differences:
- No COST, WT, ALTxxx tags
- DAMAGE will be altered to work with PRExxx, allowing for multiple DAMAGEs on a single object for Size Progression
First Word is the Natural Attack Name (and ideally the PROFICIENCY name, as it is used in NATURALATTACKS)
KEY:x
- x = Text (Unique Name of Object)
TYPE:x.x
- x = Types granted
EQMOD:x.x|y.x
- x = text (Name of EQMOD)
- y = Selection choice for EQMOD
DAMAGE:x|y
- x = alphanumerical text (die notation) or 0
- y = PRExxx
Under consideration
DAMAGEADD:x|y|z
- x = die representation
- z = Text (Optional)
- z = PRExxx
This would append an additional damage into the box to represent those attacks that deal say "1d6 + 2d6 fire"
VS.
SPROP:x|y|z
- x = text
- y = Variable or Formula
- z = PRExxx
CRITMULT:x
- x = text
CRITRANGE:x
- x = numerical range
- Global tags acceptable: ABILITY
EXAMPLE:
Bite KEY:Bite ~ Dragon TYPE:Natural.Weapon.Melee DAMAGE:1d4|PRESIZEEQ:S DAMAGE:1d6|PRESIZEEQ:M CRITRANGE:1 CRITMULT:x2 SPROP:Grab SPROP:%d% acid damage|AcidDice|AcidDieSize EQMOD:NastySurpise ABILITY:Special Ability|AUTOMATIC|Claws of Death ~ Dragon
Global Tag
NATURALATTACK:x|x|y
x = Key Name of Natural Attack (Referenced to actual object in NaturalAttack File) y = PRExxx
KEY Features:
- This grants an automatic Proficiency with the Object Name (Might need to place a PROFICIENCY:NATURAL|Name for code purposes, must consult coder) Ideally, even if the object called is using a Unique Name - 'Claw ~ Dragon' it will use the Object Name like it does today.
- The first X is considered Primary, all additionals will be considered Secondary.
- MULTIPLES of the Tag may be used to allow for more than one "primary" attack