Difference between revisions of "UI TODO LIST"
Connor Petty (talk | contribs) m |
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* Implement TODOs in CharacterManager | * Implement TODOs in CharacterManager | ||
* Remove use of GenericListModel and replace it with use of ListFacade | * Remove use of GenericListModel and replace it with use of ListFacade | ||
+ | * Implement preferences dialog | ||
+ | * Implement exp handling | ||
+ | * Implement way to add feats to character | ||
+ | * Implement ablity facade handling in character mock | ||
+ | * Implement point buy system for stats | ||
+ | * Implement player name in character mock | ||
+ | * Implement filters in Classes tab | ||
+ | * Implement filters in Feats and Abilities | ||
+ | * Implement Random button on summary tab | ||
+ | * Implement chooser architecture | ||
+ | * Implement "Things To Be Done" panel | ||
+ | * Implement handed support in character mock | ||
==Completed== | ==Completed== | ||
* Editable Score - Tab doesn't save entered score | * Editable Score - Tab doesn't save entered score |
Revision as of 21:39, 23 May 2010
This is a shared list of items noted during development and testing of the CDOM UI demo.
Things to be done
- Editable Score - Tab order
- Save As - Should add .pcg by default
- Alignment - Handle ex classes (ie. non LG becomes ex-Paladin)
- Editable scores - Checking for bounds, locked stats and pool points
- Editable scores - recalc of variables after changes
- Info Panel - listen for changes
- Quick sources - double click to load source
- PCStat - toString() is currently not usable by UI
- Implement TODOs in CharacterManager
- Remove use of GenericListModel and replace it with use of ListFacade
- Implement preferences dialog
- Implement exp handling
- Implement way to add feats to character
- Implement ablity facade handling in character mock
- Implement point buy system for stats
- Implement player name in character mock
- Implement filters in Classes tab
- Implement filters in Feats and Abilities
- Implement Random button on summary tab
- Implement chooser architecture
- Implement "Things To Be Done" panel
- Implement handed support in character mock
Completed
- Editable Score - Tab doesn't save entered score