Difference between revisions of "Inventory"
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This page is part of the [[UI_Overhaul]] project.  | This page is part of the [[UI_Overhaul]] project.  | ||
| + | ===Screen Shots Updated 7/26/2010===  | ||
| + | |||
| + | * John C to add comments here: [July 26th, 2010]  | ||
| + | |||
| + |    [File:PCGEN-INV-EQUIP3.jpg] placeholder to activate after John's comment  | ||
===Screen Shots Updated 7/6/2010===  | ===Screen Shots Updated 7/6/2010===  | ||
Revision as of 00:58, 27 July 2010
Contents
Introduction
This page is part of the UI_Overhaul project.
Screen Shots Updated 7/26/2010
- John C to add comments here: [July 26th, 2010]
 
[File:PCGEN-INV-EQUIP3.jpg] placeholder to activate after John's comment
Screen Shots Updated 7/6/2010
- The next Screenshot is using the Check Marks, which replace the Icon, as Conor Suggested.
 
Screen Shots for Discussion
This was the Meeting Discussion Screen Shot Pre July 6th
Discussion 6/26/2010
Please note these are rough notes taken during a Voice Conference. This is not verbatim.
- [1:54:32 PM] *** Conference call, duration 1:58:52 ***
 - [2:10:49 PM] James Dempsey: http://www.pcgen-test.org/cdomui/download.html
 - [2:23:58 PM] Andrew Maitland: Typing notes
 - [2:24:00 PM] Andrew Maitland: :)
 - [2:24:55 PM] Andrew Maitland: John - Inventory Screen.
 - [2:25:05 PM] Andrew Maitland: New Version has better Performance
 - [2:25:22 PM] Andrew Maitland: Drag and Drop - Be a nice fit/ more organic for people
 - [2:25:47 PM] Andrew Maitland: Can use Left/Right Arrow to move items from Pane to Pane. Look to phase out the Buttons...
 - [2:26:07 PM] Andrew Maitland: JAMES - Leave Buttons in for people; makes it easier to have more options
 - [2:26:22 PM] Andrew Maitland: John - Make buttons smaller and keep
 - [2:26:52 PM] Andrew Maitland: John - Ver. 5.16 has four panels - bottom right panel moved to current right panel.
 - [2:26:59 PM] Andrew Maitland: See V2 of the Jpg
 - [2:27:11 PM] Andrew Maitland: Colorwise will be Gray
 - [2:27:38 PM] Andrew Maitland: Drag and dropping left to right to equip; vice versa to unequip; and move items around.
 - [2:27:49 PM] Andrew Maitland: Wants arrows to expand/collapse contents of contained
 - [2:27:51 PM] Andrew Maitland: container
 - [2:28:07 PM] Andrew Maitland: Group Icons for TYPES - Belt; Helm, etc.
 - [2:28:19 PM] Andrew Maitland: Group of Weapons - Swords will have Swords
 - [2:28:31 PM] Andrew Maitland: Picta-graphic and more imagery is FUN
 - [2:28:43 PM] Andrew Maitland: List info instead of A Block
 - [2:29:19 PM] Andrew Maitland: Scrolling top / bottom better than left/right
 - [2:29:36 PM] Andrew Maitland: One direction scrolling is better
 - [2:29:45 PM] Andrew Maitland: Bolding for Information
 - [2:30:22 PM] Andrew Maitland: JAMES - Panel layout is fine and unchanged.
 - [2:31:08 PM] Andrew Maitland: JAMES - Summary Page - Icon area is it's own area - Build up HTML block based upon data; css support is limited though.
 - [2:31:24 PM] Andrew Maitland: JOHN - Html Layout - I can Make things as list
 - [2:31:32 PM] Andrew Maitland: Can do CSS and HTML
 - [2:31:37 PM] Andrew Maitland: JAMES - CSS is basic
 - [2:31:42 PM] Andrew Maitland: support
 - [2:31:54 PM] Andrew Maitland: John - All you want is Bold, Type Size and a Graphic
 - [2:32:13 PM] Andrew Maitland: JAMES - Sending the base for the html/css now
 - [2:32:31 PM] Andrew Maitland: John - Using 5.17.0 install for the UI demo
 - [2:33:01 PM] Andrew Maitland: Conor - we can make the instal stuff more artsy if you want
 - [2:33:13 PM] Andrew Maitland: John - Books are appearing!
 - [2:33:31 PM] Andrew Maitland: Pretty awesome!
 - [2:33:34 PM] Andrew Maitland: Really Awesome
 - [2:33:45 PM] Andrew Maitland: Orgasmic noises coming from John
 - [2:33:50 PM] Andrew Maitland: :P
 - [2:34:00 PM] Andrew Maitland: John is clapping
 - [2:34:08 PM] Andrew Maitland: Notes no Round Buttons
 - [2:34:23 PM] Andrew Maitland: Conor - Needs a new look/feel to support round buttons
 - [2:34:32 PM] Andrew Maitland: John - Can make a new base skin
 - [2:34:43 PM] Andrew Maitland: More noises of affirmation about the new UI
 - [2:35:04 PM] Andrew Maitland: James - We're happy and pleased with the new Design
 - [2:35:25 PM] Andrew Maitland: Conor - have new items we can't access yet unfortunately
 - [2:35:32 PM] Andrew Maitland: still need to add languages
 - [2:35:57 PM] Andrew Maitland: More discussion of how the UI looks
 - [2:37:21 PM] Andrew Maitland: Wrapping discussion
 - [2:38:51 PM] Andrew Maitland: Button Discussion
 - [2:39:01 PM] Andrew Maitland: Left Side
 - [2:39:06 PM] Andrew Maitland: List of whatever you bought
 - [2:39:15 PM] Andrew Maitland: Sort Equipment can still be done
 - [2:39:25 PM] Andrew Maitland: 5.16 has Not Equipped and Equipped
 - [2:39:28 PM] Andrew Maitland: with nodes
 - [2:39:40 PM] Andrew Maitland: Doesn't believe the Nodes are needed with the Highlighting
 - [2:40:08 PM] Andrew Maitland: Design to have the Icons and make it have a Uniform and square to make click drag is better
 - [2:40:29 PM] Andrew Maitland: Icon for clicking, but make the entire line click-able
 - [2:40:46 PM] Andrew Maitland: two states to light up' type things in it... arrow button; click and drag
 - [2:41:04 PM] Andrew Maitland: Conor - Check boxes? instead of highlighting
 - [2:41:32 PM] Andrew Maitland: John - I'm happy with either; we can design it to work both ways.
 - [2:41:46 PM] Andrew Maitland: Conor- highlighting is better in my mind
 - [2:41:57 PM] Andrew Maitland: John - Color blind enhancement
 - [2:42:10 PM] Andrew Maitland: JAmes - You need to work with saturation levels
 - [2:42:20 PM] Andrew Maitland: John - Light Tone and Dark tone
 - [2:43:16 PM] Andrew Maitland: Included a new listing - but may not be possible - Add a location where the items where the items can go
 - [2:43:40 PM] Andrew Maitland: Backpack is a container - Body > BACK > ?
 - [2:43:47 PM] Andrew Maitland: James - Code can support it
 - [2:44:15 PM] Andrew Maitland: John - Basic Groups will support any creature
 - [2:44:39 PM] Andrew Maitland: Wants items to go to the correct spot
 - [2:45:08 PM] Andrew Maitland: James - Not Carried for other belongings. horses, things left home, etc
 - [2:45:16 PM] Andrew Maitland: ADD NOT CARRIED
 - [2:45:23 PM] Andrew Maitland: John - Add a Horse Icon
 - [2:46:27 PM] Andrew Maitland: :P
 - [2:46:34 PM] Andrew Maitland: Loud house :)
 - [2:46:58 PM] Andrew Maitland: Move Weight Allowance from bottom to top.
 - [2:47:25 PM] Andrew Maitland: Quantities; add or remove - it stays the same; context menu works
 - [2:47:39 PM] Andrew Maitland: Adjust bottom button
 - [2:47:47 PM] Andrew Maitland: Add wordy
 - [2:47:53 PM] Andrew Maitland: Arrow top left pane
 - [2:48:02 PM] Andrew Maitland: Going to throw in description
 - [2:48:33 PM] Andrew Maitland: Conor suggests different location
 - [2:48:50 PM] Andrew Maitland: JOHN - Move the description to the bottom right from bottom Left
 - [2:50:20 PM] Andrew Maitland: Discussing the dynamics
 - [2:51:41 PM] Andrew Maitland: Dragging right to left counter intuitive
 - [2:51:58 PM] Andrew Maitland: INFO Pane top right... but it becomes too wide
 - [2:52:39 PM] Andrew Maitland: Equipped set - wide and scrolling
 - [2:52:55 PM] Andrew Maitland: info then isn't useful once that happens
 - [2:53:18 PM] Andrew Maitland: James suggests Multicolumn
 - [2:53:26 PM] Andrew Maitland: 2 Colums
 - [2:53:38 PM] Andrew Maitland: John suggests Icon based - sorta
 - [2:54:57 PM] Andrew Maitland: *testing*
 - [2:55:13 PM] James Dempsey: Saw the test
 - [2:55:51 PM] Andrew Maitland: John not sure how to make it work in html
 - [2:55:58 PM] Andrew Maitland: technical question
 - [2:56:09 PM] Andrew Maitland: html universal or different
 - [2:56:17 PM] Andrew Maitland: Conor- uses a template
 - [2:56:28 PM] Andrew Maitland: James - builds a html dynamic
 - [2:56:47 PM] Andrew Maitland: uses IF-TESTs in there
 - [2:57:32 PM] Andrew Maitland: John - might look not as good; but we can try. Designwise not feeling right
 - [2:57:42 PM] Andrew Maitland: James - Hesitant about it as well
 - [2:57:53 PM] Andrew Maitland: Left Side Inventory is a list
 - [2:58:03 PM] Andrew Maitland: Right side is objects and drag/drop
 - [2:58:08 PM] Andrew Maitland: JAMES - Likes the balance
 - [2:58:18 PM] Andrew Maitland: John - That has priority.
 - [2:58:35 PM] Andrew Maitland: ANDREW - AGREES
 - [2:59:04 PM] Andrew Maitland: GEAR / EQUIP tabs - any chance we can combine
 - [2:59:13 PM] Andrew Maitland: JOHN - Purchase / Own / Money
 - [2:59:18 PM] Andrew Maitland: Thinks it's too much
 - [2:59:31 PM] Andrew Maitland: Have to another pane and room to have gold
 - [2:59:42 PM] Andrew Maitland: All the buy/sell stuff and percentages
 - [3:00:04 PM] Andrew Maitland: Majority of ROOM issue
 - [3:00:22 PM] Andrew Maitland: Streamline is a good thing... but doesn't think it'll work here
 - [3:00:30 PM] Andrew Maitland: James - Make them work better
 - [3:00:43 PM] Andrew Maitland: Be more intelligent in the Sell
 - [3:00:52 PM] Andrew Maitland: John - Buy and Equip as well
 - [3:01:02 PM] Andrew Maitland: Wants it to work both ways
 - [3:01:06 PM] Andrew Maitland: Buy and Equipped
 - [3:01:23 PM] Andrew Maitland: So much room with the Right/Left
 - [3:01:31 PM] Andrew Maitland: Buy and Equipped button to be added
 - [3:01:42 PM] Andrew Maitland: not perfect, but good middle step to start with
 - [3:01:57 PM] Andrew Maitland: James - For the Gear TAB
 - [3:02:24 PM] Andrew Maitland: Right Click in EQUIPPED Tab - UNEQUIP AND SELL
 - [3:04:42 PM] Andrew Maitland: Back
 - [3:04:49 PM] Andrew Maitland: PUSH vs. PULL
 - [3:04:54 PM] Andrew Maitland: much faster :)
 - [3:06:24 PM] Andrew Maitland: Detail not Bolded
 - [3:06:30 PM] Andrew Maitland: Titles need to be bold
 - [3:09:12 PM] Andrew Maitland: John - Asking about the patch
 - [3:18:21 PM] Andrew Maitland: Back to business -
 - [3:19:29 PM] Andrew Maitland: Conor - brings up JAVA limitation
 - [3:19:37 PM] Andrew Maitland: For the inventory alignment and indents
 - [3:19:44 PM] Andrew Maitland: Conor mentions TREEs
 - [3:20:06 PM] Andrew Maitland: Columns need to be aligned
 - [3:20:44 PM] Andrew Maitland: John - even if indents - we need the same number of columns
 - [3:21:04 PM] Andrew Maitland: Obvious it's in backpack, but we can add in the column
 - [3:21:47 PM] Andrew Maitland: Functions of Filters and Sort Equip will remain functional
 - [3:27:38 PM] Andrew Maitland: Toggle buttons should have a check mark graphic
 - [3:28:17 PM] Andrew Maitland: John will review panels when a new feature is implemented
 - [3:28:35 PM] Andrew Maitland: does the team want List or bites... HIT LIST
 - [3:28:47 PM] James Dempsey: http://wiki.pcgen.org/index.php?title=UI_TODO_LIST
 - [3:31:36 PM] Andrew Maitland: New Right Click Feature
 - [3:31:58 PM] Andrew Maitland: but not intuitive
 - [3:32:06 PM] Andrew Maitland: Can you attach Art to Mouse?
 - [3:32:08 PM] Andrew Maitland: YES
 - [3:32:24 PM] Andrew Maitland: Rollover should have new Art to click on perhaps/maybe?
 - [3:32:30 PM] Andrew Maitland: JAMES - That can be done
 - [3:33:19 PM] Andrew Maitland: Is that a Look/Feel thing Conor? - Manual Rendering - Wouldn't be too much more work since I'm already tracking the mouse.
 - [3:34:13 PM] Andrew Maitland: Inventory buttons moved to top - Removed pane and just merged
 - [3:35:55 PM] Andrew Maitland: put the path should be part of export template
 - [3:36:53 PM] Andrew Maitland: should change the name 'Export Template' to something a little more intuitive
 - [3:37:08 PM] Andrew Maitland: Set Note adds details
 - [3:37:35 PM] Andrew Maitland: We should remove "Set Quantity"
 - [3:38:04 PM] Andrew Maitland: replace with another Arrow
 - [3:38:22 PM] Andrew Maitland: Unequip / Equipped
 - [3:38:26 PM] Andrew Maitland: instead of remove
 - [3:38:46 PM] Andrew Maitland: Included the weight
 - [3:39:14 PM] Andrew Maitland: All the buttons are up there/ Add equipped button
 - [3:39:53 PM] Andrew Maitland: Verbs instead of Arrows
 - [3:40:28 PM] Andrew Maitland: Items - General Icon, Name of Item, Location, Quatity/Lbs
 - [3:41:01 PM] Andrew Maitland: only thing indents is first box
 - [3:41:17 PM] Andrew Maitland: Align all the columns
 - [3:41:39 PM] Andrew Maitland: Add TOTAL Weight listed at bottom
 - [3:42:04 PM] Andrew Maitland: Add 'Not Carried'
 - [3:42:08 PM] Andrew Maitland: in the categories
 - [3:42:16 PM] Andrew Maitland: Expand and Contract for Containers
 - [3:42:19 PM] Andrew Maitland: for tree
 - [3:42:34 PM] Andrew Maitland: Arrows in front of Name?
 - [3:42:54 PM] Andrew Maitland: push things to the right
 - [3:43:07 PM] Andrew Maitland: Little arrow in front on items
 - [3:43:37 PM] Andrew Maitland: Qty and lb. - Move quantity and weight up top
 - [3:44:08 PM] Andrew Maitland: TYPE / LOCATION / QUANTITY / WT
 - [3:44:14 PM] Andrew Maitland: Name gets truncated
 - [3:44:22 PM] Andrew Maitland: for items in Container
 - [3:44:33 PM] Andrew Maitland: Remove SET QUANTITY button
 - [3:44:48 PM] Andrew Maitland: Editable Equipset Box
 - [3:45:01 PM] Andrew Maitland: Field underneath changes based upon set selected
 - [3:45:31 PM] Andrew Maitland: Conor- Case of Drag and Dropping / to Arms / Pop up for Prime / Off-Hand
 - [3:45:44 PM] Andrew Maitland: Set a Default ?
 - [3:45:55 PM] Andrew Maitland: Box appears?
 - [3:46:57 PM] Andrew Maitland: Defaults for Onehanded
 - [3:47:42 PM] Andrew Maitland: Collapsible Categories . Arrows Up/Down to open entire section
 - [3:48:07 PM] Andrew Maitland: Java TREE
 - [3:48:37 PM] Andrew Maitland: Titles remain nice and big and Bold
 - [3:49:35 PM] Andrew Maitland: post items on the wiki
 - [3:53:00 PM] Andrew Maitland: Icon rework
 


