Difference between revisions of "NATURALATTACK the new system"
LegacyKing (talk | contribs) (→Tags Used) |
LegacyKing (talk | contribs) (→Tags Used) |
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* x = die representation | * x = die representation | ||
* y = PRExxx | * y = PRExxx | ||
+ | |||
+ | DAMAGEADD:x|y|z | ||
+ | * x = die representation | ||
+ | * z = Text (Optional) | ||
+ | * z = PRExxx | ||
+ | |||
+ | This would append an additional damage into the box to represent those attacks that deal say "1d6 + 2d6 fire" | ||
CRITMULT:x | CRITMULT:x |
Revision as of 11:44, 12 June 2013
Proposal for new Natural Attack File and Tags
File
NATURALATTACK:filepath.lst - from PCC file
Tags Used
First Word is the Natural Attack Name
KEY:x
- x = Text (Unique Name of Object)
EQMOD:x.x|y.x
- x = text (Name of EQMOD)
- y = Selection choice for EQMOD
DAMAGE:x|y
- x = die representation
- y = PRExxx
DAMAGEADD:x|y|z
- x = die representation
- z = Text (Optional)
- z = PRExxx
This would append an additional damage into the box to represent those attacks that deal say "1d6 + 2d6 fire"
CRITMULT:x
- x = text
CRITRANGE:x
- x = numerical range
Global Tag
NATURALATTACK:x|x|y
x = Key Name of Natural Attack (Referenced to actual object in NaturalAttack File) y = PRExxx