Difference between revisions of "NATURALATTACK the new system"
LegacyKing (talk | contribs) (→Tags Used) |
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==Tags Used== | ==Tags Used== | ||
+ | |||
+ | This will be similar to the equipment file, but there are a few notable differences: | ||
+ | * No COST, WT, ALTxxx tags | ||
+ | * DAMAGE will be altered to work with PRExxx, allowing for multiple DAMAGEs on a single object for Size Progression | ||
+ | |||
First Word is the Natural Attack Name | First Word is the Natural Attack Name | ||
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DAMAGE:x|y | DAMAGE:x|y | ||
− | * x = die | + | * x = alphanumerical text (die notation) or 0 |
* y = PRExxx | * y = PRExxx | ||
− | + | ------ | |
+ | '''Under consideration''' | ||
DAMAGEADD:x|y|z | DAMAGEADD:x|y|z | ||
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* z = PRExxx | * z = PRExxx | ||
− | + | ------ | |
Revision as of 11:51, 12 June 2013
Proposal for new Natural Attack File and Tags
File
NATURALATTACK:filepath.lst - from PCC file
Tags Used
This will be similar to the equipment file, but there are a few notable differences:
- No COST, WT, ALTxxx tags
- DAMAGE will be altered to work with PRExxx, allowing for multiple DAMAGEs on a single object for Size Progression
First Word is the Natural Attack Name
KEY:x
- x = Text (Unique Name of Object)
EQMOD:x.x|y.x
- x = text (Name of EQMOD)
- y = Selection choice for EQMOD
DAMAGE:x|y
- x = alphanumerical text (die notation) or 0
- y = PRExxx
Under consideration
DAMAGEADD:x|y|z
- x = die representation
- z = Text (Optional)
- z = PRExxx
This would append an additional damage into the box to represent those attacks that deal say "1d6 + 2d6 fire"
VS.
SPROP:x|y|z
- x = text
- y = Variable or Formula
- z = PRExxx
CRITMULT:x
- x = text
CRITRANGE:x
- x = numerical range
Global Tag
NATURALATTACK:x|x|y
x = Key Name of Natural Attack (Referenced to actual object in NaturalAttack File) y = PRExxx