Difference between revisions of "Non-Core FREQs"
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Latest revision as of 14:09, 10 September 2008
Introduction
These Freqs don't affect Core and can probably be tackled independantly of the CDOM changes=
EXPORT
1025212: OS tokens for Temporary Bonus Tab items
1083860: Extend feat does not show true duration
1208125: Print double line feeds as new paragraph on output sheets
1264010: Enhance Portrait for seamless Output sheet integration
1327499: COUNT token enhancement
1365700: EXPORT: CLASSLIST with abbreviations New token same as CLASSLIST, but uses the class abbreviations instead of the full names
1389498: extension to the SOURCELEVEL output tag SOURCELEVEL OS Token needs to have access to SpellLists of Classes a PC does not have
1398987: OS: CHECK token to return abbreviation
1429676: Having sub-notes with notes Notes are organised in lists, with sub-lists, have OS respect that<field>
1430839: OS tokens to return total quanitity and charges
1462743: EXPORT: add SKILLSTYPE to COUNT
1464067: Enable PDF generation from command line
1470228: WEAPON.x.WIELD token
1475879: Select second picture for OS
1666021: Allow JEP in output sheet maths functions
1675435: Output hidden templates
1675464: Make SOURCE Output Token Universal
1678170: EXPORT: HANDS and LEGS output tokens
JEP
1380537: bl("<name>") JEP function to return bonus levels
1411065: pre("PRExxx") JEP Boolean function This is a JEP Boolean function which simply encapsulates any PRExxx tag. Returns a 1 if the PRE tag passes and a 0 if not.
1411229: count("x") JEP function
1694719: strlen("x") JEP function This is a replacement for STRLEN[] in the OS, also usable in data. This should be given priority only when JEP functions are fully usable in OS tokens.
Global code changes
626503: Commons Logging or Log4j - Error/Exception handling
1687948: Internationalized Sort for output Internationalized code uses Collators to sort internationalized Strings.
1694605: I18N: Make Error Message Identifiable in Code
Library changes
1472267: Upgrade mrjstubs to 1.09
1472272: Update JDOM to 1.0
1634879: Switch to FOP 0.93
Independent of CDOM
1244694: Make PCGen (Windows) Least-privileged User Account friendly
1253045: Fails to load custom data if not under main data dir
1354863: Sanity Check Install on Startup
1418831: Add new SVN for only datafile download
1448231: Chnage release dir structure if needed
1451662: Portraits in saved characters
1477838: Upgrade BrowserLauncher to BrowserLauncher2
1495035: Clean up pcgen startup
Generators
1221813: random spell book generation
1280974: Enhance Random Name Generator
1602108: Add random equipment/treasure option to NPC generator
1675428: [NPC Gen] lack in functionality
1688454: trap generator
UI Changes
652913: Show PP on the spells/Domains tab in GUI
661873: Allow ability assignment method change on summary screen
722028: Multiple Selection on the Right Side of Tabs
722045: Multiple Selection on the Left Side of some Tabs
823885: [RSRD]eqmod/Item Customizer Change 2-GUI Change Add a checkbox to the Item Customixer popup so that when checked VISIBLE:Qualify and VISIBLE:No work normally but when unchecked they deactivate and function as VISIBLE:Yes. (allow determining prereqs without reading the lst files)
887126: Numerically sort CHOOSE choosers Put numbers at top, before Alphabetical items
901819: Change highlighting in text boxes (act normal!)
906990: Description Tab enhancement
953153: PCGen icons
962966: Metamagic feats in Known Spells Right-click on a known spell to add the metamagic feats you know.
1080023: Display Languages in tree
1082854: GM tab: Show Changes @ each char level
1121624: Separation of Special License
1160818: Preference that turns on the SPROP with the old name
1196185: Integrated Help System
1216597: Program Wizards for new users 1) First run setup wizard 2) Character builder
1216603: Set Output Order from Equipping Tab
1244889: Don't force user to select Align before Race before Class
1277410: Remove/Alter Auto Generated items e,g, Right clicked an item w. +1 - +5 and masterwork, and those options showed up in the context menu - then autocreates that one item instead of tons of them
1296657: Allow hiding of stat table columns on summary tab Add another tag to the TAB:SUMMARY in miscinfo.lst STATTABLEHIDDENCOLUMNS:1,2,3,5
1296670: Allow non-numeric stat descriptions Allow game mode to specify a list of strings to display instead of numbers. E.g. STATROLLTEXT:1 [tab] poor
1317121: Allow text skill rank descriptions Allow game mode to specify a list of strings to display instead of numbers. e.g. SKILLRANKTEXT:1 [tab] incompetent
1411595: Mac OS key accelarator
1411731: Window for retroactively editing skill points
1418844: Include filter in feats/skills limited to specific class
1454516: Better OUTPUTNAME support in UI
1458599: Sorting CHOOSE lists in numerical order +10 +11 +100 not +10 +100 +11
1494587: HeroForge-like skills tab
1499622: Tip: Where to find familiars
1507712: Center output on Skills Tab
1507714: Remember PREAPPLY status in Preview tab (save on exit)
1507760: Add prepared spells to the Preview tab
1618268: Improve Skill Modifier breakdown info on Skills Tab
1625241: Expand Temporary Bonus Support in EquipSets ”selected temp bonuses” not globally used (Preview differs from output)
1625427: UI: Implement Wound and Vitality Option on Summary & Preview tab
1672543: Put all LST loading errors in Load window
1683310: Removing Selected EqMod shouldn't trigger Chooser
1681789: UI Known Spells sub-tab annoyances
1696233: Add new columns to selected skills list
1696272: make VISIBLE:QUALIFY universal
UI core interaction
899206: Store sort order for SA list
1016035: differentiate items that can be crafted 1) Color-code equipment in the purchase window to indicate that the loaded PC can craft them with the skills/spells he has. 2) Create "Craft item" tab under Inventory that dynamically creates a list of what the PC can make, based on spells/feats
Internationalization
1347873: Update Portuguese .properties file