Archetype Swapping Concerns

From PCGen Wiki
Revision as of 22:59, 8 March 2018 by LegacyKing (talk | contribs) (Created page with " Class Archetypes - I think you covered the main class feature x is replaced by y nicely, however, in some instances a Class Feature is not replaced, but a portion of the feat...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Class Archetypes - I think you covered the main class feature x is replaced by y nicely, however, in some instances a Class Feature is not replaced, but a portion of the feature is negated in order to gain another new feature.

Example:

Rogue gains Sneak Attack (Class Feature), which has level dependent gains.

Every odd level, the rogue gains an additional +1d6 to the Sneak Attack Damage.

Broken down:

  1 = 1d6
  3 = 2d6
  5 = 3d6

However, we encounter this:

  1 = 1d6
  3 = New Class Feature
  5 = 2d6

We need to manage several things:

1) When a new bonus is applied (We cannot remove/negate a bonus until the correct level is reached) 2) We cannot grant new features until the minimum level has been reached