Difference between revisions of "NATURALATTACK the new system"

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(Tags Used)
(Tags Used)
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==Tags Used==
 
==Tags Used==
 +
 +
This will be similar to the equipment file, but there are a few notable differences:
 +
* No COST, WT, ALTxxx tags
 +
* DAMAGE will be altered to work with PRExxx, allowing for multiple DAMAGEs on a single object for Size Progression
 +
  
 
First Word is the Natural Attack Name
 
First Word is the Natural Attack Name
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DAMAGE:x|y
 
DAMAGE:x|y
* x = die representation
+
* x = alphanumerical text (die notation) or 0
 
* y = PRExxx
 
* y = PRExxx
  
*** Under consideration ****
+
------
 +
'''Under consideration'''
  
 
DAMAGEADD:x|y|z
 
DAMAGEADD:x|y|z
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* z = PRExxx
 
* z = PRExxx
  
 
+
------
  
  

Revision as of 11:51, 12 June 2013

Proposal for new Natural Attack File and Tags


File

NATURALATTACK:filepath.lst - from PCC file

Tags Used

This will be similar to the equipment file, but there are a few notable differences:

  • No COST, WT, ALTxxx tags
  • DAMAGE will be altered to work with PRExxx, allowing for multiple DAMAGEs on a single object for Size Progression


First Word is the Natural Attack Name

KEY:x

  • x = Text (Unique Name of Object)

EQMOD:x.x|y.x

  • x = text (Name of EQMOD)
  • y = Selection choice for EQMOD


DAMAGE:x|y

  • x = alphanumerical text (die notation) or 0
  • y = PRExxx

Under consideration

DAMAGEADD:x|y|z

  • x = die representation
  • z = Text (Optional)
  • z = PRExxx

This would append an additional damage into the box to represent those attacks that deal say "1d6 + 2d6 fire"

VS.


SPROP:x|y|z

  • x = text
  • y = Variable or Formula
  • z = PRExxx



CRITMULT:x

  • x = text

CRITRANGE:x

  • x = numerical range

Global Tag

NATURALATTACK:x|x|y

x = Key Name of Natural Attack (Referenced to actual object in NaturalAttack File) y = PRExxx