Difference between revisions of "UI TODO LIST"

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(Things to be done)
(Finish some work, add to work, split summary tab work from other tabs)
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This is a shared list of items noted during development and testing of the CDOM UI demo.
 
This is a shared list of items noted during development and testing of the CDOM UI demo.
  
==Things to be done==
+
==Things to be done - Summary Tab==
  
 
* Editable Score - Tab order
 
* Editable Score - Tab order
* Save As - Should add .pcg by default
 
 
* Editable scores - Checking for bounds, locked stats and pool points
 
* Editable scores - Checking for bounds, locked stats and pool points
* Editable scores - recalc of variables after changes
 
 
* PCStat - toString() is currently not usable by UI
 
* PCStat - toString() is currently not usable by UI
 
* Implement TODOs in CharacterManager
 
* Implement TODOs in CharacterManager
 
* Implement "Things To Be Done" panel
 
* Implement "Things To Be Done" panel
 
* Remove use of GenericListModel and replace it with use of ListFacade
 
* Remove use of GenericListModel and replace it with use of ListFacade
 +
* Implement exp handling
 +
* Implement point buy system for stats
 +
* Implement Random button on summary tab
 +
* Implement HP in Character Mock
 +
* Implement support for parties
 +
* Add/remove languages
 +
 +
 +
==Things to be done - Other==
 +
 
* Implement preferences dialog
 
* Implement preferences dialog
* Implement exp handling
 
 
* Implement way to add feats to character
 
* Implement way to add feats to character
 
* Implement ablity facade handling in character mock
 
* Implement ablity facade handling in character mock
* Implement point buy system for stats
 
 
* Implement filters in Classes tab
 
* Implement filters in Classes tab
 
* Implement filters in Feats and Abilities
 
* Implement filters in Feats and Abilities
* Implement Random button on summary tab
 
 
* Implement chooser architecture
 
* Implement chooser architecture
* Implement HP in Character Mock
+
 
* Implement support for parties
 
  
 
==Completed==
 
==Completed==
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* Alignment - Handle ex classes (ie. non LG becomes ex-Paladin)
 
* Alignment - Handle ex classes (ie. non LG becomes ex-Paladin)
 
* Tab name should be blank and name used until the user chooses to enter something
 
* Tab name should be blank and name used until the user chooses to enter something
 +
* Save As - Should add .pcg by default
 +
* Characters now get saved
 +
* Link up languages in character mock

Revision as of 08:46, 1 June 2010

This is a shared list of items noted during development and testing of the CDOM UI demo.

Things to be done - Summary Tab

  • Editable Score - Tab order
  • Editable scores - Checking for bounds, locked stats and pool points
  • PCStat - toString() is currently not usable by UI
  • Implement TODOs in CharacterManager
  • Implement "Things To Be Done" panel
  • Remove use of GenericListModel and replace it with use of ListFacade
  • Implement exp handling
  • Implement point buy system for stats
  • Implement Random button on summary tab
  • Implement HP in Character Mock
  • Implement support for parties
  • Add/remove languages


Things to be done - Other

  • Implement preferences dialog
  • Implement way to add feats to character
  • Implement ablity facade handling in character mock
  • Implement filters in Classes tab
  • Implement filters in Feats and Abilities
  • Implement chooser architecture


Completed

  • Editable Score - Tab doesn't save entered score
  • Info Panel - listen for changes
  • Implement player name in character mock
  • Implement handed support in character mock
  • Quick sources - double click to load source
  • Alignment - Handle ex classes (ie. non LG becomes ex-Paladin)
  • Tab name should be blank and name used until the user chooses to enter something
  • Save As - Should add .pcg by default
  • Characters now get saved
  • Link up languages in character mock