Meeting 2018 04 28

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Attendance

  • Andrew M.
  • Paul G.
  • Douglas L.
  • Gwen T.
  • Avilay
  • William L.

Summary

  • Beta gated by code requested PRs, no details from code
  • Content working on bugs, but the core programmers are busy with real life (Slow progress)
  • Ultimate Wilderness is in the final phase with just Archetypes waiting to be handled


Log

  • [6:10 AM] Andrew Maitland: Welcome all to the pcgen board of director's meeting for April.
  • [6:10 AM] Avilay: hello
  • [6:11 AM] Andrew Maitland: Our planned agenda is 1: Team reports, 2: Beta status from Code, 3: Open forum
  • [6:11 AM] Andrew Maitland: With nobody representing code #2 will not be possible
  • [6:13 AM] Andrew Maitland: I'll kick this off for Content Team - We have had some bug fixes, and features by the team. My involvement will be less for the next 11 weeks as I finish up some advanced classes. Regan is assisting with a new OS for SagaBorn system. Otherwise, not too much activity this past month.
  • [6:14 AM] Andrew Maitland: Paul - What's happening with the PR team?
  • [6:17 AM] Paul Grosse: There's been a few requests for books, I've put them in Jira or pointed people at that to add them.
  • [6:17 AM] Paul Grosse: I think everything ready for release has been cleared, will catch up tomorrow and make sure nothing has been marked for license review
  • [6:18 AM] Paul Grosse: Other than that I think it's been kinda quiet on the PR front
  • [6:19 AM] Andrew Maitland: Have we contacted any publishers for the Facebook inquiries we've had? I know one was for a Cthulhu system we assisted a user with...
  • [6:21 AM] Paul Grosse: Hmm, I don't think I had, I'll review the FB messages this weekend for those.
  • [6:21 AM] Andrew Maitland: Okay, thanks.
  • [6:23 AM] Andrew Maitland: We're waiting on code to push in several PRs before they'll be ready to switch gears in a Beta mode. We planned on a month or so of Beta, then 2 Release Candidates, before 6.08.00 is pushed out. Then 6.09.00 would be focused on full conversion for the formula system. At present rate, we're looking at a July or August production release.
  • [6:24 AM] Andrew Maitland: @TomParker has the exact information on how far out Code is.
  • [6:25 AM] Andrew Maitland: I think the covers the official team agenda, I'll open the forum for any questions or comments from those present.
  • [6:26 AM] Andrew Maitland: @here any questions or comments?
  • [6:26 AM] Avilay: august release?
  • [6:27 AM] Andrew Maitland: August release of 6.08.00 - the first production release
  • [6:27 AM] Andrew Maitland: A version we deem is stable/safe for public consumption. Like the older 6.06.01 release most people use
  • [6:27 AM] Avilay: oki
  • [6:28 AM] Douglas Limmer: What books are people asking for? [Yes, I'm too lazy to look at JIRA.]
  • [6:29 AM] Andrew Maitland: Our release follow a standard "Alpha (toss in new features), Beta (Fix introduced bugs), Release Candidate (Verify we fixed known issues), Production (We're happy to have the public use it)"
  • [6:29 AM] Andrew Maitland: Horror Adventures is one
  • [6:30 AM] Andrew Maitland: Curse of the Crimson Throne
  • [6:31 AM] Andrew Maitland: In One's Blood
  • [6:32 AM] Avilay: ultimate wilderness, gwen is working on it already
  • [6:32 AM] Andrew Maitland: Those are the most recent requests, I know the Paths of Prestige has been requested recently on forums
  • [6:32 AM] William L (WarStoke): has any one looked at spheres of power?
  • [6:33 AM] Andrew Maitland: I worked on that for David, and he adapted it a bit. Not sure if it's release worthy
  • [6:34 AM] Andrew Maitland: Morning Gwen. Folks are asking how Ultimate Wilderness is coming along
  • [6:34 AM] Gwen T: Sorry. Life's been busy...
  • [6:35 AM] Andrew Maitland: An all too common issue.
  • [6:35 AM] Gwen T: US is 90% done. Mostly archetypes left. 40 or so IIRC.
  • [6:35 AM] Avilay: hmmmm.... why that about life is so familiar. no hassle in time taken
  • [6:36 AM] Gwen T: So it's farther along than Intrigue was when we put it out as an alpha...
  • [6:38 AM] Andrew Maitland: Sounds good. Thanks for the update Gwen. Any other questions or comments before I end the meeting?
  • [6:39 AM] Douglas Limmer: Not from me.
  • [6:39 AM] Avilay: i can test shifter normal
  • [6:40 AM] Avilay: have a shifter character
  • [6:40 AM] William L (WarStoke): any luck with getting winter witches working again ?
  • [6:40 AM] William L (WarStoke): havent seen any updates to the bug report
  • [6:41 AM] Andrew Maitland: Like Gwen, I've been extremely busy with life. I have a Final due tomorrow, and then then next 14 weeks I'm in two advanced overlapping programming classes for the summer semester
  • [6:42 AM] Gwen T: @Avilay My local game shop requested it. They've been testing it since late November. I've adjusted it based on their feedback. So if you test it, try to break it! It's pretty solid, I believe.
  • [6:42 AM] Avilay: will do my best
  • [6:42 AM] William L (WarStoke): @AndrewMaitland wow heavy load
  • [6:43 AM] Andrew Maitland: My fall semester has one last heavy hitting 300 series class IIRC, and then two general ed classes, before I graduate.
  • [6:44 AM] William L (WarStoke): hopefully not in two extreamly dissimilar lang's i made the mistake of taking french and spanish and latin freshman year of col as electives lol to get all 3 lang classes out of the way lol was brutal
  • [6:44 AM] Andrew Maitland: Yeah, heavy load. I have 8 books between the next two classes to pound out.
  • [6:44 AM] Andrew Maitland: Nope, no language classes, history and philosophy I think
  • [6:46 AM] Andrew Maitland: Thanks for everyone showing up to participate. This concludes our Board meeting. *Bangs Gavel*