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  1. Current Architecture Projects
  2. DICE in Formula 6.08
  3. DONOTADD Tag Proposal Updates
  4. Dan Parks
  5. Data Bug Process
  6. Data Class Four
  7. Data Class One
  8. Data Class One FAQ
  9. Data Class Three
  10. Data Class Two
  11. Data Class Two FAQ
  12. Data Cleanup Projects
  13. Data FREQ process
  14. Data Meeting 2012 11-23
  15. Data Mentor Lesson 1
  16. Data Mentor Lesson 2
  17. Data Review Standards
  18. Data Team Tips and Tricks
  19. Data Wishlist
  20. Description
  21. Design Concepts for PCGen
  22. Dev Meeting Log 20090429
  23. Dev Meeting Log 20090815
  24. Dev Meeting Log 20090911
  25. Dev Meeting Log 20091017
  26. Dev Meeting Log 20091114
  27. Dev Meeting Log 20120309
  28. Dev Meeting Log 20120429
  29. Dev Meeting Log 20121103
  30. Dev Meeting Log 20140627
  31. Diff programs
  32. Documentation Style Review Status
  33. Doug Limmer
  34. Dragons redesigned
  35. Dynamic Scopes
  36. Eclipse Master List
  37. EditPlus Setup
  38. Equipment Variables
  39. Equipment Variables Proposal Discussion
  40. FAQ and Help
  41. Foreword to PCGen
  42. Formula Parser Conversion Instructions
  43. Formula Parser Equip Vars Proposal
  44. Further Notes on CMP to RSRD Migration, part2
  45. GITHUB Access
  46. GameMode35e
  47. GameMode 3e
  48. GameMode deadlands
  49. Getting Set Up to Contribute
  50. Git Setup
  51. Global Qualifiers
  52. Gradle
  53. Graph Theory
  54. Handling campaign settings
  55. High Difficulty FREQs, to be Scheduled
  56. INFO/INFOVARS
  57. INFO & INFOVARS 6.08
  58. INFO and INFOVARS
  59. Identifying Objects
  60. Incompatible Change List v6
  61. Interactive Plugin Loading
  62. JEdit Setup
  63. JIRA Tracker List
  64. Jota Setup
  65. Kent Behrends
  66. LIST/CHOICE usage
  67. LST Editor
  68. LST Editor Verification
  69. LST Formula Assistant
  70. LST Token Information
  71. Launch4j
  72. Limiting Known Spells from Domains
  73. Logging in the Code Base
  74. LookUp
  75. Lookup & TABLE 6.08
  76. Lookup 6.08
  77. Lookup Table
  78. Lst File How To
  79. MAVEN
  80. MODIFY
  81. MODIFYOTHER
  82. Mac client GUI
  83. Mac client GUI using Fink
  84. Magic Item Cost issue
  85. Mailing Lists and PCGen Links
  86. Major Code Projects
  87. Meeting 2010 07 19
  88. Meeting 2010 08 02
  89. Meeting 2010 July 5
  90. Meeting 2010 June 7
  91. Meeting 2012 05 25
  92. Meeting 2012 06 08
  93. Meeting 2012 06 26
  94. Meeting 2012 08 07
  95. Meeting 2012 08 17
  96. Meeting 2012 08 31
  97. Meeting 2012 09 18
  98. Meeting 2012 09 28
  99. Meeting 2012 10 12
  100. Meeting 2012 10 30
  101. Meeting 2012 11 09
  102. Meeting 2012 11 23
  103. Meeting 2012 12 11
  104. Meeting 2012 March 16
  105. Meeting 2013 01 04
  106. Meeting 2013 01 22
  107. Meeting 2013 02 01
  108. Meeting 2013 03 05
  109. Meeting 2013 05 10
  110. Meeting 2013 05 28
  111. Meeting 2013 06 22
  112. Meeting 2013 08 02
  113. Meeting 2013 08 20
  114. Meeting 2013 08 30
  115. Meeting 2013 10 25
  116. Meeting 2013 11 22
  117. Meeting 2013 12 06
  118. Meeting 2014 02 28
  119. Meeting 2014 04 29
  120. Meeting 2014 05 09
  121. Meeting 2014 06 06
  122. Meeting 2014 06 20
  123. Meeting 2014 07 11
  124. Meeting 2014 07 18
  125. Meeting 2014 08 15
  126. Meeting 2014 08 29
  127. Meeting 2014 09 12
  128. Meeting 2014 11 07
  129. Meeting 2014 12 05
  130. Meeting 2014 12 19
  131. Meeting 2015 01 02
  132. Meeting 2015 01 16
  133. Meeting 2015 01 30
  134. Meeting 2015 03 27
  135. Meeting 2015 05 09
  136. Meeting 2015 08 15
  137. Meeting 2015 09 12
  138. Meeting 2015 11 14
  139. Meeting 2016 02 27
  140. Meeting 2016 05 28
  141. Meeting 2016 07 02
  142. Meeting 2016 10 01
  143. Meeting 2016 11 12
  144. Meeting 2017 01 21
  145. Meeting 2017 02 25
  146. Meeting 2017 06 17
  147. Meeting 2018 01 13
  148. Meeting 2018 02 24
  149. Meeting 2018 03 31
  150. Meeting 2018 04 28
  151. Meeting 2018 08 04
  152. Meeting 2018 11 10
  153. Meeting 2018 12 08
  154. Method to Grant Companions Benefits direct from Master's Selections
  155. Michael W. Fender
  156. Moderate-High Difficulty To Be Scheduled FREQs
  157. Monster conversion script
  158. NATURALATTACK the new system
  159. New .lst Tag process
  160. New FREQ Example
  161. New Features Requested for Release Cycle
  162. New Source process
  163. New Tag - Ability to Dynamically Handle HD/HP as a Var in a Single Class
  164. New Tag - FACTSET
  165. New Tag - TEMPVALUE
  166. Non-Core FREQs
  167. NotePad++ Setup
  168. OS How-To
  169. OS Screen Shots
  170. OUTPUT for 6.08
  171. Old UI Overhaul Page
  172. OpenLetter
  173. Open RPG Community Online Game
  174. Out of cycle dataset releases
  175. Output Sheet Wishlist
  176. PCG Round Robin Work
  177. PCGen 5.16.3 (Production) Released!
  178. PCGen 5.16.4 (Production) Released!
  179. PCGen 5.16.4 (RC1) Released!
  180. PCGen 5.17.10 (Alpha) Released!
  181. PCGen 5.17.11 (Alpha) Released!
  182. PCGen 5.17.12 (Alpha) Released!
  183. PCGen 5.17.15 (Alpha) Released!
  184. PCGen 5.17.16 (Alpha) Released!
  185. PCGen 5.17.17 (Beta) Released!
  186. PCGen 5.17.19 (Beta) Released!
  187. PCGen 5.17.20 (Beta) Released!
  188. PCGen 5.17.4 (Alpha) Released!
  189. PCGen 5.17.5 (Alpha) Released!
  190. PCGen 5.17.6 (Alpha) Released!
  191. PCGen 5.17.7 (Alpha) Released!
  192. PCGen 5.17.8 (Alpha) Released!
  193. PCGen 5.17.9 (Alpha) Released!
  194. PCGen 6.00.0 (Production) Released!
  195. PCGen 6.00.0 RC1 Released!
  196. PCGen 6.00.1 (RC2) Released!
  197. PCGen 6.00.1 Released!
  198. PCGen 6.01.05 (Alpha) Released!
  199. PCGen 6.01.1 (Alpha) Released!
  200. PCGen 6.01.4 (Alpha) Released!
  201. PCGen 6.02.00RC2 Released!
  202. PCGen 6.02.00 Released!
  203. PCGen 6.02.01 Released!
  204. PCGen 6.04.00 RC1 Released!
  205. PCGen 6.06.00 Released!
  206. PCGen 6.07.01 Released!
  207. PCGen 6.07.05 Released!
  208. PCGen 6.07.07 Released!
  209. PCGen Data Tag and OS Token XML Dictionaries Concept of Operations
  210. PCGen Documentation Restructuring
  211. PCGen Documentation Restructuring Proposal
  212. PCGen Documentation Style Guide
  213. PCGen Features
  214. PCGen Goes to Gen Con 2009!
  215. PCGen Goes to Gen Con 2010!
  216. PCGen Libraries
  217. PCGen RPGCharacterIllustrations!
  218. PCGen Requirements
  219. PRESPELLTYPE Syntax
  220. Parsecasterlvl script
  221. Pathfinder Advanced Players Guide OOC Data Set Update 3 Released!
  222. Pathfinder Advanced Players Guide OOC Data Set Update 4 Released!
  223. Pathfinder Advanced Players Guide OOC Data Set Update 5 Released!
  224. Pathfinder Advanced Players Guide OOC Data Set Update 6 Released!
  225. Pathfinder Advanced Players Guide OOC Data Set Update 7 Released!
  226. Pathfinder Bestiary Data Set Released to PCGen Users
  227. Pathfinder PFS Information
  228. Pathfinder RPG Bestiary LST Standards
  229. Pathfinder RPG Data Standards for PCC Files
  230. Permissions Review Request
  231. Post Release Test
  232. Posting Guidelines
  233. Prerequisites and Requirements
  234. Prerequisites for Armor and Shield Proficiencies
  235. PrettyLst
  236. Production Cycle Standards
  237. Proposal Attachment
  238. Proposed 6.0 Implicit FREQS
  239. Proposed 6.x Editor Rebuild FREQs
  240. Proposed Low-Moderate Difficulty 6.2-6.4 FREQs
  241. Proposed Low Difficulty, 6.0-6.2 FREQs
  242. Publisher Status
  243. QA Monkey
  244. QA Monkeys and Sets Under Review
  245. Quick Source Loading Page
  246. Rebuild of the Token/Loader System
  247. Release 5.10.x
  248. Release 5.6.x
  249. Release 5.8.x
  250. Release Instructions
  251. Removing Libraries
  252. Replacing Archetype Controls
  253. SORTKEY - The Ability to Sort Items other than default NAME alphabetical
  254. SVN Clients
  255. Savage Worlds for PCGen - September 8, 2013 Update
  256. Setting up the new Formula System
  257. Sheet Groupings
  258. Simple CDOMObject Proposals
  259. Skill Cost and CSKILL Overhaul
  260. Sort Dropdowns
  261. SourceTree Helpful Tips
  262. Strict DTD vs Transitional DTD
  263. Subsystem Isolation
  264. Subversion Setup (deprecated)
  265. System Configuration File
  266. TEMPBONUS Replacement
  267. TEST
  268. Team Liaison
  269. Template Engine
  270. Test 2
  271. Test Mac Client
  272. Testing New Data
  273. Testing new Data
  274. TextPad Setup
  275. The Ability to Add additional Skill Cost changes dynamically
  276. The Ability to Adjust the Cost of an Ability/Feat
  277. The Ability to Choose an Ability/Feat from a list and have it be assigned to a character
  278. The Ability to Dynamically add spells to a Spell List
  279. Things to Test
  280. Tracker Input Requirements
  281. Tracker Priorities
  282. Trouble Shooting
  283. Type Safe Constant Proposals
  284. UI HTML Extraction
  285. UltraEdit Setup
  286. Unit Testing
  287. Unnecessary Code Detector
  288. Updating Old Datasets
  289. Variable Documentation Project
  290. Video Lessons
  291. We need a method to track when an ability was gained
  292. Web access to SVN
  293. Wiki Updating
  294. Wish List
  295. Working Projects
  296. Yahoo Group File Management

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